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What have you PLAYED weekly tracker 2024 (ALL GENERATIONS)


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I've been focusing on the Intellivision recently.

 

Intellivision:

Skiing - 48 minutes

Super Cobra - 35 minutes

Loco-motion - 3 minutes

 

Looking forward to playing a copy of Dragon Quest that arrived recently :)

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For me, a busy week with less time for gaming. Almost all hours played on the HyperMegaTech Super Pocket.

 

Apple iOS:

Widower's Sky - 5 min

 

Arcade:

Bubble Bobble - 45 min

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Elevator Action - 60 min

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Teki-paki - 45 min

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Truxton - 20 min

Discovered that this is unplayable for me on the Super Pocket because the d pad can be pressed down.

 

Atari Lynx:

Growing Ties - 55 min

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Ynxa: Leaf and the Guardians of Time - 30 min

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Amazing achievement on the Lynx and a super fun game!

 

Browser:

Paku Paku - 9 min

Suika Game - 22 min

 

Dedicated LCD handheld/tabletop:

Entex Space Invader - 15 min

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GCE Vectrex:

Minestorm (US built-in) - 25 min

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Milton Bradley Microvision:

Block Buster - 25 min

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Sega Genesis:

Sword of Sodan - 75 min

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Learning the potion system made this game actually kinda fun even if it's still not great.

 

Sony PlayStation:

Worms Armageddon - 400 min

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For the Evercade Discord challenge, got 6 out of 18 wins for full challenge points. Way too much Worms.

 

Tiger game.com:

Henry - 20 min

 

Solitaire - 20 min

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This week I played:

 

Super Mario Bros.: Level-Headed for NES - 392 minutes

 

Progress: I played the last 22 roms of my first generated set using a Powerpak on a real NES and succeeded in completing only 6 of them. That random difficulty setting is typically actually really hard with a high percentage of results being "brutal" difficulty. Since then, I've generated 1 set of Easy and 9 sets of Normal difficulty games to try.

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Here are my totals from yesterday, 2/12.  They were:

 

Android

1) Retro Bowl College - 20 minutes

2) Snood - 10 minutes

 

N64

1) Duck Dodgers Starting Daffy Duck - 35 minutes

2) Mace: The Dark Age - 25 minutes

3) MRC: Multi-Racing Championship - 15 minutes

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Week 06 Summary

 

For the week February 5 - 11, we logged 7082 minutes of gaming, playing 95 games (of which 20 new) on a total of 27 systems.

 

Individual Top 20

 

1. Skies of Arcadia (Dreamcast) - 790 min. (#2)
2. Metroid Prime Remastered (Switch) - 475 min.
3. Retro Bowl College (Android) - 420 min. (#10)
4. Worms Armageddon (PlayStation) - 400 min.
5. Super Mario Bros: Level-Headed (NES/Famicom) - 392 min. (#4)
6. Punch-Out (Wii) - 372 min. (#1)
7. Jr. Pac-Man (Atari 2600) - 321 min. (#12)
8. Seiken Densetsu 3 (Trials of Mana) (SNES) - 311 min. (#7)
9. Sonic the Hedgehog (Game Gear) - 180 min.
10. Might and Magic (Commodore 64) - 155 min.
11. Last Bible Special (Game Gear) - 150 min.
12. Super Metroid (SNES) - 148 min. (#8)
13. Solar Fox (Atari 2600) - 146 min. (#11)
14. Bomberman Online (Dreamcast) - 120 min.
14. Marvel vs. Capcom (Dreamcast) - 120 min.
16. River Raid (Atari 2600) - 119 min.
17. Elevator Action (Arcade) - 114 min.
18. Kaboom! (Atari 2600) - 112 min.
19. Sonic Adventure (World & Jap versions) (Dreamcast) - 100 min.
20. Half-Life: Alyx (PC Modern) - 95 min.
20. Millipede (Atari 5200) - 95 min.

 

Pre-NES Top 10

 

1. Jr. Pac-Man (Atari 2600) - 321 min. (PN#2)
2. Might and Magic (Commodore 64) - 155 min.
3. Solar Fox (Atari 2600) - 146 min. (PN#1)
4. River Raid (Atari 2600) - 119 min.
5. Elevator Action (Arcade) - 114 min.
6. Kaboom! (Atari 2600) - 112 min. (PN#9)
7. Millipede (Atari 5200) - 95 min. (PN#6)
8. Skiing (Intellivision) - 48 min.
9. Super Cobra (Intellivision) - 35 min.
10. Blockbuster (Microvision) - 25 min.
10. Mine Storm (Vectrex) - 25 min. (PN#7)

 

Systems Top 20

 

1. Dreamcast (13 games) - 1410 min. (#4)
2. Atari 2600 (20 games) - 813 min. (#2)
3. Game Gear (8 games) - 610 min. (#11)
4. Android (6 games) - 555 min. (#9)
5. Switch (1 game) - 475 min. (#7)
6. NES/Famicom (3 games) - 460 min. (#6)
7. SNES (2 games) - 459 min. (#3)
8. PlayStation (1 game) - 400 min.
9. Wii (1 game) - 372 min. (#5)
10. Arcade (5 games) - 280 min. (#19)
11. Nintendo 64 (7 games) - 171 min.
12. Commodore 64 (1 game) - 155 min.
13. Xbox Series S/X (3 games) - 109 min.
14. PC Modern (2 games) - 105 min.
15. Apple iOS (3 games) - 98 min.
16. Atari 5200 (1 game) - 95 min. (#15)
17. Intellivision (4 games) - 92 min.
18. Atari Lynx (2 games) - 85 min. (#14)
19. Genesis (1 game) - 75 min. (#18)
20. Gamecube (1 game) - 68 min. (#1)

 

The overall top 10 games represent one system each, with Skies of Arcadia in first place. Jr. Pac-Man has a HSC boost and becomes the most played pre-NES game. The Dreamcast has a good showing with the Atari 2600 again in second place.

 

Seiken Densetsu 3 (SNES) becomes member #549 in the 1000 Minute Club with a total of exactly 1000 minutes.

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1 hour ago, Skippy B. Coyote said:

I was a little late to contribute this week, so my times will just have to go on the list for next week :)

 

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Nintendo Game Boy

Kirby's Dreamland 2 - 150 minutes

 

Nintendo GameCube

Metroid Prime - 337 minutes

 

Sony PlayStation

Tomb Raider - 686 minutes

 

Metroid Prime Remastered doesn't go under Game Cube... it does have some changes other than the graphics.

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14 hours ago, Keir said:

Did you make a mistake somewhere or is 15 hours not a lot of gaming for you? 

Haha fair. It is definitely less than I have been logging lately but well above my average. A lot of it was killing time when traveling. Most of the time playing Worms was waiting for the friggin CPU to decide what it was going to do (up to thirty seconds per turn, which it almost always entirely uses up) so it didn't feel like that much gameplay. Plus I added Sword of Sodan after I posted the other totals.
 

So it didn't feel like I had dedicated that much time even though the clock says I did.

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Ok. I thought maybe the Remastered had an old-school Gamecube mode, that lets you run the original game in emulation but if that isn't the case, I suppose it should go with the other times already recorded for the Remastered on Switch.

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One big difference is that you can jump with the morphball like in the version on the Wii trilogy. Not to mention the modern FPS controls. I am annoyed at how you change beams as you press Y and change with right stick but the original version the C stick was dedicated to it. Maybe there is a classic mode setting in the extras but I've not checked it out.

 

Here's to hoping that Metroid Prime 2 and 3 get the remastered treatment as well. 2 was my favorite.

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3 hours ago, DragonGrafx-16 said:

One big difference is that you can jump with the morphball like in the version on the Wii trilogy. Not to mention the modern FPS controls. I am annoyed at how you change beams as you press Y and change with right stick but the original version the C stick was dedicated to it. Maybe there is a classic mode setting in the extras but I've not checked it out.

 

Here's to hoping that Metroid Prime 2 and 3 get the remastered treatment as well. 2 was my favorite.

Wait It's X not Y... Y is morphball lol

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All Sega except testing out a new wireless Neo controller I got.

Neo Geo AES

Robo Army - 25min

Metal Slug 3 - 30min

 

Sega Game Gear

Star Trek TNG - 40min

Aleste - 40min

Power Strike 2 - 110min

Battletoads - 45min

Wonder Boy - 90min

Sailor Moon - 20min

Galaga 2 - 20min

Ninja Gaiden - 20min

Shinobi - 20min

 

Sega Dreamcast

Skies of Arcadia - 1230min

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3 hours ago, jgkspsx said:

Galaga 2/'91 is a really great game. Both GG Aleste games (Power Strike 2) are even better. Good eating! The first Aleste isn't on the Game Gear, just the Mark III

Aleste isn't just on the Mark III when SMS Power Strike is the exact same game with just an edited title screen. Same hardware pretty much though.

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This week, I more or less forgot to play any games. The week was all work, and the weekend was all retro programming, other duties and sleep. Next weekend is board gaming, hopefully I'll squeeze in a few minutes some late work evening.

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Here are my times for this week (February 12th through 18th, 2024):

 

I didn't really play any games this week, though at two points I was close to...

 

Firstly, I tried to play the arcade game "Pump Plop" on retrogames.cc. This seems to be a more modern take on "Circus" (don't know what its actual arcade name was, this was the name on the Atari 2600). But it requires a spin controller which isn't supported on the emulator used by this site, so it's sadly unplayable.

 

Secondly, I downloaded "Smurf Rescue" for the C-64. However, I didn't really play the game, but only went to examine it. The graphics are pretty close to the Colecovision version, but it's slow due to being programmed in BASIC. I think this could be improved by running it through a compiler like Austro-Comp. But there are some difficultis with that... the game first unpacks and only then reveals it's a BASIC program if you stop it, and then I don't know which non-standard subroutines it used (it probably uses some).

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