onlyinajeep Posted October 17, 2022 Share Posted October 17, 2022 2 hours ago, carlsson said: It appears like you missed an estimate on times there? ah poop. I was typing in my times around 11pm and decided then to give Knights and Slimes a go before submitting. Played for 20 minutes. 4 Quote Link to comment Share on other sites More sharing options...
DragonGrafx-16 Posted October 18, 2022 Share Posted October 18, 2022 (edited) arcade: Sorcer Striker - 62 mins Cyvern: The Dragon Weapons - 43 mins V-V - 24 mins Strikers 1945 II - 47 mins C64: Zeta Wing - 17 mins Beamrider - 12 mins Soul Force - 8 mins R-Type - 5 mins The Great Giana Sisters - 11 mins Rogue 64 - 21 mins Gateway to Apshai - 7 mins Edited October 18, 2022 by DragonGrafx-16 5 Quote Link to comment Share on other sites More sharing options...
carlsson Posted October 18, 2022 Author Share Posted October 18, 2022 Here's the summary for Week 41, running from October 10 - 16. We logged 3946 minutes of eligible play, playing 77 games on a total of 19 systems. Top 10: 1. Vandal-Hearts (PlayStation) - 493 min. 2. Slap Fight (Arcade) - 437 min. (#5) 3. Solar Fox (Atari 2600) - 265 min. (#8) 4. Donkey Kong (Intellivision) - 237 min. 5. Gex (PlayStation) - 221 min. 6. Fangman (CoCo 1 & 2) - 170 min. 7. F-1 ROC II: Race of Champions (SNES) - 120 min. 7. Lode Runner: The Legend Returns (Sega Saturn) - 120 min. 9. Defender 2000 (Atari Jaguar) - 115 min. 10. PGA Golf (Intellivision) - 105 min. Pre-NES top 10: 1. Solar Fox (Atari 2600) - 265 min. (PN#2) 2. Donkey Kong (Intellivision) - 237 min. 3. Fangman (CoCo 1 & 2) - 170 min. 4. PGA Golf (Intellivision) - 105 min. (PN#5) 5. Eggomania (Atari 2600) - 102 min. (PN#4) 6. E.T.: The Extra-Terrestrial (Atari 2600) - 97 min. 7. Raft Rider (Atari 2600) - 82 min. 8. Ghost Rush Halloween Edition (Dragon 32) - 40 min. 9. Kaboom! (Atari 2600) - 31 min. (PN#7) 10. Outhouse (TRS-80 Model I/III) - 30 min. Top 10 systems: 1. Arcade - 877 min. (#2) 2. PlayStation - 714 min. (#1) 3. Atari 2600 - 606 min. (#4) 4. Intellivision - 351 min. (#6) 5. Sega Saturn - 216 min. (#8) 6. CoCo 1 & 2 - 190 min. 7. Atari Jaguar - 155 min. 8. NES/Famicom - 143 min. (#9) 9. Commodore 64 - 128 min. 10. SNES - 120 min. Konami's isometric, turn based game Vandal Hearts, last seen in the tracker in 2011, is now back and by a margin of almost an hour is ahead of Slap Fight. As overall #3 and pre-NES #1, Solar Fox is back though only ~30 minutes ahead of the infamous Donkey Kong port for the Intellivision. No less than 20 games on various arcade systems puts it as a group into first place on the systems list, compared to only two PlayStation games and seven Atari 2600 games. No changes to the 1000, 5000, 10000 Minute Clubs. In total we're now up to 184,729 minutes and 1847 games this season. The total number of entries is 11092 so about 1/6 of all games ever recorded have been played this year. 1 4 Quote Link to comment Share on other sites More sharing options...
Skippy B. Coyote Posted October 18, 2022 Share Posted October 18, 2022 Jeez am I ever late this week! I think this is the first time in all the years I've been participating that I actually missed the cutoff for the weeks stats. My times can just be added to next week Atari 2600 E.T. The Extra-Terrestrial - 179 minutes Raft Rider - 52 minutes 6 Quote Link to comment Share on other sites More sharing options...
Hwlngmad Posted October 20, 2022 Share Posted October 20, 2022 For the next week, some totals include: Gameboy Color 1) Mobile Golf - 30 minutes Genesis/Mega Drive 1) Sub Terrania - 15 minutes 6 Quote Link to comment Share on other sites More sharing options...
Steven Pendleton Posted October 23, 2022 Share Posted October 23, 2022 (edited) Stupidly busy at work this past week, so not much time to do much else, but still managed to get some time with various games, including finding an unreleased game in the arcade about 12 hours ago. Dreamcast Sakura Taisen - 139 Replay done. Sumire ending this time. Not sure if I want to go directly to 2 or get the other 4 endings in this game. Arcade Batsugun Special Ver. - 15 Yes, it's here; I found this unreleased game in Taito Hey today. This game had a location test in 1994 shortly before Toaplan's bankruptcy but was never actually released, most likely because of said bankruptcy. Although boards for this exist and the location test ROM chips have been located, this is an extremely rare game. I'd love to get to try some of Toaplan's other unreleased games like Dynamic Trial 7 and Genkai Chousen Distopia. Dogyuun!! - 15 FixEight ~Jigoku no Eiyuu Densetsu~ - 5 Here it is, Toaplan's most obscure shooting game. Or maybe Vimana is more obscure. I don't know, but you probably don't know that either of these games exist. If you do, you are probably completely obsessed with Toaplan just like me! FixEight is vaguely like Out Zone but with almost sickeningly bright pastel colors and orchestral music for some reason. What a weird game! I kind of like it, though. As of now, the only Toaplan shooting game that I have not both played on the real PCB and entered in the tracker this year is actually their very first one, Tiger-Heli, but it is extremely likely that I'll get to that one too before the end of the year. Oops, I forgot about Hellfire and Zero Wing. Still have not played those on PCB yet, just on MiSTer. Soon, though... Slap Fight - 208 Soukyuugurentai - 15 Yes, the ST-V version of Soukyuugurentai is here! This version is bugged, though, so play the Saturn version, as that's the best version. Really awesome to see this supremely badass game running in an arcade! Play it (on Saturn)! V-V - 15 Zero Wing - 75 Saturn Tokimeki Memorial ~forever with you~ - 30 I guess the Saturn version of TokiMemo is the best version. It reminds me very much of the much later LovePlus, also by Konami, as a lot of the menus and gameplay and stuff are extremely similar, but in this case I feel like I have no idea what I am doing whatsoever, so I think I should read the manual or something before I play the game any more. G/MD Slap Fight MD - 37 This port is super easy after playing the much harder arcade version for like 20 hours or however long it's been now. Still a lot of fun and it still has the alternate game Slap Fight MD to play, and that alone is worth having this game for. Zero Wing - 79 Edited October 23, 2022 by Steven Pendleton 6 Quote Link to comment Share on other sites More sharing options...
carlsson Posted October 23, 2022 Author Share Posted October 23, 2022 Atari 8-bit: Canyon Climber - 91 min. VIC-20: Bandits - 23 min. The A8 HSC round ends tomorrow, Monday. Despite its simplicity - or perhaps due to it - I found some playability in Canyon Climber, and it became my most played game in a single week since the Tail of Beta Lyrae back in early April. Over at Twitter, popular VIC-20 games were mentioned including Bandits, which I commented was NTSC only. It turns out it was patched to run on PAL together with a bunch of other games in 2015, but I had not observed this before. However I played on NTSC for simplicity. Actually something like 98% of all classic VIC-20 games are region independent, only a few 3rd party titles synchronize with the raster beam to the point that separate NTSC and PAL versions were required. A few like Imagic apparently released both, while Sirius didn't. Perhaps they didn't have any representatives in Europe selling their games anyway? 5 Quote Link to comment Share on other sites More sharing options...
Kurt_Woloch Posted October 23, 2022 Share Posted October 23, 2022 Here are my times for this past week (October 17th through 23rd) on classic systems: Atari 2600: FallPit! - 9 min. Jungle Adventure - 9 min. Ms. Pac-Man - 15 min. in 2 sessions Commodore 64: Q*bert - 74 min. in 3 sessions Nintendo Entertainment System: Super Pitfall - 4 min. My general theme this week was games similar to Pitfall!. To that end, I replayed FallPit! for the Atari 2600 and also "Jungle Adventure", which is anothe homebrew in Batari Basic from a while back. You can find it here:https://forums.atariage.com/topic/210526-jungle-adventure-was-my-next-project-pitfall-type-game-dpc/ Then I also played a bit of Super Pitfall for the NES, which there is also a never version (a hack) of. On Q*Bert for the Commodore 64, I got much farther than last time, but there was a bug setting in which let enemies appear lower on screen than they were actually supposed to be, but the collision detection still accounted for their correct position, which was confusing and led to many deaths. Then I got a version without that bug, and on it, I got to Level 8 or 9 in a game of over 40 minutes. I also replayed Ms. Pac-Man for the Atari 2600, but didn't get very far in it. 6 Quote Link to comment Share on other sites More sharing options...
agb Posted October 24, 2022 Share Posted October 24, 2022 Arcade using PS 2, Midway Arcade: Defender 27 Klax 7 Atari 2600 Eggomania 54 Kaboom 6 Raft Rider 8 Solar Fox 103 All fun except for raft rider. 3 1 1 Quote Link to comment Share on other sites More sharing options...
onlyinajeep Posted October 24, 2022 Share Posted October 24, 2022 Arcade (via MiSTer) Beastie Feastie - 75 min Big Kong - 10 min Lunar Rescue - 25 minutes Q*Bert - 10 min CoCo2 Ghost Rush (Halloween Edition) - 30 min CoCo3 Ghost Rush (Halloween Edition) - 45 min Commodore Amiga 500 Centerfold Squares - 20 min Torch 2081 - 25 min X-It - 40 min Commodore VIC-20 Bertie the Ball - 5 min BolderDan - 75 min Cheese and Onion - 15 min Fastboy - 1 min H.E.R.O. - 50 Min Nibbler - 65 min Pentagorat - 5 min RodMan - 15 min ViccyBird - 5 min Dragon32 Ghost Rush (Halloween Edition) - 140 min TRS-80 Model I Donut Dilemma - 35 minutes 6 Quote Link to comment Share on other sites More sharing options...
+jgkspsx Posted October 24, 2022 Share Posted October 24, 2022 Arcade: World Rally Championship (Gaelco) - 55 minutes Week 2 of the Evercade Discord racing championship. Nintendo Entertainment System: Dig Dug - 15 minutes Nintendo Game & Watch: Donkey Kong Jr - 35 minutes Pinball - 45 minutes LCD/VFD/etc: It was a week for a lot of pinball. Entex Space Invader - 25 minutes Parker Bros Wildfire Pinball - 65 minutes Sears Cosmic Pinball (aka Tandy/Tiger Rocket Pinball) - 30 minutes Tiger Sonic Spinball - 30 minutes Tiger Stix Meeba - 10 minutes Tiger Stix Plugger - 10 minutes Tiger Stix Wheelz - 15 minutes Sega Genesis: Wonder Boy in Monster World - 35 minutes Loaded the old save, tried to beat the last boss, failed repeatedly. 5 Quote Link to comment Share on other sites More sharing options...
TheGameCollector Posted October 24, 2022 Share Posted October 24, 2022 This week I played: Courier Crisis for Playstation - 62 minutes Oddworld: Abe's Oddysee for Playstation - 283 minutes Pokemon Gold Version for Game Boy Color - 389 minutes Sonic the Hedgehog for Game Gear - 49 minutes Sonic the Hedgehog 2 for Game Gear - 64 minutes Star Fox 64 for Nintendo 64 - 83 minutes Vandal-Hearts for Playstation - 1,032 minutes Progress: Courier Crisis - made it to difficulty level 7 Oddworld - completed with the good ending from start to finish Pokemon Gold - made it to Goldenrod City Sonic 1 GG - completed with all emeralds Sonic 2 GG - completed with all emeralds Star Fox 64 - completed the "best" (red path) levels and got the best ending. Vandal-Hearts - completed the last 2 levels of chapter 2 thru the end of the game. I missed an item so I didn't continue doing the optional levels. The Vandalier class for Ash is overpowered anyway so I didn't mind playing it without that this time. 6 Quote Link to comment Share on other sites More sharing options...
Atarian7 Posted October 24, 2022 Share Posted October 24, 2022 Atari 2600 Hunchy 2 - 15 minutes Pac-Man 8k - 10 minutes Raft Rider - 347 minutes Solar Fox - 78 minutes 4 Quote Link to comment Share on other sites More sharing options...
digdugnate Posted October 24, 2022 Share Posted October 24, 2022 NES: Super Mario Bros. -- 120 minutes SNES: Super Mario All-Stars -- 120 minutes TI-99/4A: Snake Plissken (for HSC) -- 60 minutes 5 Quote Link to comment Share on other sites More sharing options...
+wongojack Posted October 24, 2022 Share Posted October 24, 2022 Amiga Sensible World of Soccer 2020 530 DOS Sensible World of Soccer 96/97 270 Intellivision Donkey Kong 112 I kept playing my career in the Amiga version of SWOS, and I finally won the World Cup. Woof - It was a slog. Lots of quitting matches and reloading old saves. I was satisfied with losing and was planning to accept defeat, but I couldn't see the difference between the uniforms of my team (England) and Argentina. Both of them were too white and it totally ruined the round of 16 game, so I simulated it and won. Then I had to beat . . . Italy which was tough, but I got them after a few tries. I then played Brazil in the semi-final. I played them 2 or 3 times and lost every time, so I accepted it and went on to the 3rd place match where the computer pulled out a bunch of stupid impossible sh!+ that I couldn't accept. I decided to reload and my last save had me face Brazil again, who I beat. Then I faced Urugay in the final who I was able to beat in 2 tries. I also played the DOS version just as a manager for a while so I could see some of the animations that are unique to that version. I'm definitely on the last stretch of my time with SWOS. I have wanted to play this legendary game for a long time, and it has been fun to see the different versions and participate in the still active community that enjoys this game. I'm grateful to be able to connect with the many players who had this game be such a memorable part of their gaming lives. However, I can't say that I am really all that much of a fan myself. I've enjoyed it, and I appreciate what it meant to the history of Football/Soccer video games, but the actual gameplay leaves A LOT to be desired. Principally the single button control is just not enough for a game like this. Performing advanced lobs and headers is too hard to be fun. I'd also say that the lack of difficulty levels is very discouraging for new players. It is tough to score in this game, and when you do score, it is very often a cookie cutter of your last goal. I'd say most players who play this are probably used to scoring a variation of the same 4 goals over and over again. Meanwhile, the computer is a virtuoso at set pieces and touch passes to the goal mouth - everything that would make the game fun to play, but a "normal" human cannot do. You just have to sit there and watch the computer shove it up your a$$. There's also no sense of building offensive pressure. Every possession is a frantic race to pass the ball before you lose control, or the computer steals it away. Planning more than two passes ahead is pretty much impossible, or at least it takes a lot more practice than the time I've put into the game. I went back and figured out exactly how much practice I've had. I've spent 5741 minutes (about 4 entire days) playing 5 versions of SWOS in the last few weeks. I ended up playing the Amiga version released in 2020 the most simply because I got the deepest into a single career on that version. If I were to start again, I'd probably focus on the PC version of SWOS 2020 which offers more conveniences and options. As it stands, I may try to actually finish my longest career (they are capped at 20 years). Now that I've won the World Cup, the biggest trophy is the Champions League. I'll have to get fired as the coach of England and work my way up to a club that can accomplish such a feat. I'm not sure I've got it in me. I guess that makes it kinda like a real career. Posted about SWOS over on Lemon Amiga too: My Experience with Sensible World of Soccer as a New Player in 2022 - Lemon Amiga 5 Quote Link to comment Share on other sites More sharing options...
Skippy B. Coyote Posted October 24, 2022 Share Posted October 24, 2022 No retro gaming for me this week, though I did play a bit of Alien: Isolation on the Switch for the modern tracker 5 Quote Link to comment Share on other sites More sharing options...
carlsson Posted October 24, 2022 Author Share Posted October 24, 2022 (edited) 8 hours ago, Atarian7 said: Pac-Man 8k - 10 minutes Would that be the DINTAR816 game, the Nukey Shay game or one of the others? Pac-Man on the Atari 2600 really is a source of confusion with 11 entries, most of them distinctive. Pac-Man (the original game) Pac-Man (DINTAR816 8K version) Pac-Man 2 [Ms. Pac-Man hack] Pac-Man 4 [Pac-Man hack w/ other sounds] Pac-Man 4K Pac-Man 4K with intermissions Pac-Man 8K [Nukey Shay] Pac-Man Arcade Pac-Man in Space [Pac-Man hack, SPK Soft] Pac-Man Plus PacMan_RK_Hack Edited October 24, 2022 by carlsson 4 Quote Link to comment Share on other sites More sharing options...
onlyinajeep Posted October 24, 2022 Share Posted October 24, 2022 Does anyone use a timekeeping app on their phones to keep track of times? I've just been using a notepad type app, watching a clock and adding things manually. An app would be cool, type in a task, hit a button to keep time...report at end of week. 5 Quote Link to comment Share on other sites More sharing options...
oyamafamily Posted October 25, 2022 Share Posted October 25, 2022 ATARI 2600: Space Invaders - 65 minutes NES / FAMICOM: Ms. Pac-Man [Tengen License] - 88 minutes ATARI 8-BIT: Alpha Shield - 20 minutes Gobbler - 17 minutes Pac-Man [Martin Day Version] - 10 minutes 5 Quote Link to comment Share on other sites More sharing options...
+thegoldenband Posted October 25, 2022 Share Posted October 25, 2022 My time for the week: SNES: X-Men: Mutant Apocalypse - 31 min. The first video game I've played in almost two months. (Life got...life-y.) 3 1 1 Quote Link to comment Share on other sites More sharing options...
TheGameCollector Posted October 25, 2022 Share Posted October 25, 2022 (edited) 3 hours ago, onlyinajeep said: Does anyone use a timekeeping app on their phones to keep track of times? I've just been using a notepad type app, watching a clock and adding things manually. An app would be cool, type in a task, hit a button to keep time...report at end of week. I actually am almost always recording video of my gaming so I get the exact times unless one of my recordings crashes. In that rare case I estimate. If If I'm playing elsewhere then I write my start time in my phone notes, then write my end time. Edited October 25, 2022 by TheGameCollector 5 Quote Link to comment Share on other sites More sharing options...
randomcat2000 Posted October 25, 2022 Share Posted October 25, 2022 Odyssey 2 Cosmic Conflict - 3 min Atari 2600 Star Voyager - 2 min Atari 7800 Rampart (proto) - 1 min Game Gear Fatal Fury Special - 2 min Arcade Galaga - 25 min Fairchild Channel F Alien Invasion - 1 min Bowling - 5 min Master System Columns - 65 min The Jungle Book - 2 min Sonic the Hedgehog - 53 min SG-1000/SC-3000 Pacar - 72 min Sinbad Mystery - 10 min Star Force - 4 min Mega Drive/Genesis Battle Squadron - 2 min Biohazard Battle - 11 min Death Duel - 6 min Dynamite Headdy - 3 min Sub Terrainia - 5 min Zool - 3 min Famicom/NES Arkanoid - 15 min City Connection (Cruisin' in the US iirc) - 30 min Devil World - 6 min Don Do Ko - 8 min Mappy - 13 min Over Horizon - 2 min Pooyan - 4 min I spend a lot of time flipping through romsets this week. There is simply too many games in existence. 5 1 Quote Link to comment Share on other sites More sharing options...
+wongojack Posted October 25, 2022 Share Posted October 25, 2022 4 hours ago, onlyinajeep said: Does anyone use a timekeeping app on their phones to keep track of times? I've just been using a notepad type app, watching a clock and adding things manually. An app would be cool, type in a task, hit a button to keep time...report at end of week. It's come up before. I use OneNote - nothing complicated. Haven't ever found anything that I like better. 4 Quote Link to comment Share on other sites More sharing options...
+jgkspsx Posted October 25, 2022 Share Posted October 25, 2022 2 hours ago, randomcat2000 said: Odyssey 2 Cosmic Conflict - 3 min Atari 2600 Star Voyager - 2 min Atari 7800 Rampart (proto) - 1 min Game Gear Fatal Fury Special - 2 min Arcade Galaga - 25 min Fairchild Channel F Alien Invasion - 1 min Bowling - 5 min Master System Columns - 65 min The Jungle Book - 2 min Sonic the Hedgehog - 53 min SG-1000/SC-3000 Pacar - 72 min Sinbad Mystery - 10 min Star Force - 4 min Mega Drive/Genesis Battle Squadron - 2 min Biohazard Battle - 11 min Death Duel - 6 min Dynamite Headdy - 3 min Sub Terrainia - 5 min Zool - 3 min Famicom/NES Arkanoid - 15 min City Connection (Cruisin' in the US iirc) - 30 min Devil World - 6 min Don Do Ko - 8 min Mappy - 13 min Over Horizon - 2 min Pooyan - 4 min I spend a lot of time flipping through romsets this week. There is simply too many games in existence. Man, you hit a large number of my all time favorite games there! Is "Don Do Ko" Don Doko Don? 3 Quote Link to comment Share on other sites More sharing options...
randomcat2000 Posted October 25, 2022 Share Posted October 25, 2022 1 hour ago, jgkspsx said: Man, you hit a large number of my all time favorite games there! Is "Don Do Ko" Don Doko Don? Sorry, It is Don Doko Don, I made a typo in my notes. Thanks! 3 Quote Link to comment Share on other sites More sharing options...
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