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  1. Atari Systems

    1. Atari General

      A general discussion for Atari-related topics that aren't covered by a specific Atari console or computer forum.

    2. Atari 2600

      The Atari 2600 is the system that started it all for Atari, and is by far the most popular classic gaming console. This forum covers all 2600 systems produced by Atari, as well as 2600-compatible consoles produced by third-parties.

    3. Atari 5200

      The Atari 5200 was Atari's second cartridge-based game console. Based on the Atari 8-bit computer line and labeled the "SuperSystem", the 5200 was Atari's answer to growing competition in a market they were losing control over.

    4. Atari 7800

      The Atari 7800 ProSystem is a contemporary of the Nintendo Entertainment System and the Sega Master System. Based on extensive feedback from Atari customers, the 7800 features a streamlined design, backward compatibility with the 2600, a powerful graphics processor, and simplified controllers.

    5. Atari Lynx

      Lynx was Atari's first portable game system, and world's first color handheld. It was designed by Epyx and the engineers who created the Amiga. Ahead of its time, the Lynx sported a backlit color screen, stereo sound (in model 2) and an impressive range of games. Check out our rarity guide or explore many games listed on Atari Gamer.


    6. Atari Jaguar

      Atari's last game console, the Atari Jaguar represented a huge leap in technology from previous offerings. Featuring a 64-bit architecture, the Jaguar had great potential, but its power was difficult to tap. Even then, many great games were released and the Jaguar has an avid fan base today.

    7. Atari VCS

      Discussion forum for the new Atari VCS console.

    8. Dedicated Systems

      Before Atari produced the famous 2600, they created many standalone consoles such as Pong, Speedway, and Stunt Cycle. Recently, Atari has been creating new dedicated consoles, such as the Atari Flashback.

    9. Atari 8-Bit Computers

      Atari's original 8-bit computer line, featuring the Atari 400, 800, XL, and XE series of computers. Powerful and well-engineered, the Atari 8-bit computers are still popular with fans today!

    10. Atari ST/TT/Falcon Computers

      Atari's next generation computer line, the Atari ST computers were based on the Motorola 68000 series chips, the same as the Macintosh at the time. The ST would also be followed by the TT and Falcon.

    11. Atari Portfolio

      The Atari Portfolio is a palmtop, IBM PC-compatible portable computer released by Atari in 1989, the world's first palmtop computer!

  2. Classic Consoles

    1. Classic Console Discussion

      Discussion of classic gaming consoles outside the Atari realm.

    2. ColecoVision / Adam

      Coleco launched the ColecoVision in 1982, with the console quickly becoming popular due to its library of arcade ports. The ColecoVision has a large homebrew following today.

    3. Intellivision / Aquarius

      This forum is for discussion of the Mattel Intellivision, Atari's primary competitor against the 2600, as well as the Mattel Aquarius computer. Intellivision systems include the original Intellivision, Intellivision II, INTV III, and the Sears Super Video Arcade.

    4. Bally Arcade/Astrocade

      Discussion forum for the Bally Arcade/Astrocade console.

    5. Odyssey 2 / Videopac

      Discussion revolving around the Odyssey 2 / Videopac G7000/G7400

    6. Vectrex

      Discuss the world's only vector-based video game console here!

    7. Nintendo Entertainment System (NES) / Famicom

      Discuss Nintendo's first cartridge-based system, the NES, here!

    8. Super Nintendo Entertainment System (SNES) / Super Famicom

      Discuss Nintendo's second cartridge based system here!

    9. Sega Genesis

      Sega's popular fourth-generation 16-bit system, would ultimately compete head-to-head with the Super Nintendo.

    10. 3DO Interactive Multiplayer

      Discussion forum for the 3DO console and the unreleased Panasonic M2

    11. Dreamcast

      Discussion for the SEGA Dreamcast console.

    12. SMS High Score Club

      Join the Sega Master System High Score Club today!

    13. TG-16/PC Engine High Score Club

      Compete for high scores on the TurboGrafx-16 and PC Engine!

  3. Classic Computing

    1. Classic Computing Discussion

      Use this forum to discuss the plethora of classic computers outside of Atari 8-bit offerings. These include the Apple II, Commodore 64/128, Amiga, TI 99/4a, MSX, TRS-80 and others.

    2. Apple II Computers

      Discussion for Apple's 8-bit computer line.

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    4. Commodore 8-bit Computers

      Discussion for Commodore PET, Vic-20, Commodore 64, Commodore 128, and other 8-bit Commodore systems.

    5. Commodore Amiga

      Discussion for Amiga Computers, CDTV, and CD32

    6. Tandy Computers

      Discussion for Tandy computers, including the TRS-80 Models I, II, III, and 4, Color Computers, and Model 100.

  4. Modern Consoles

    1. Modern Gaming Discussion

      This forum is for discussion of all modern game systems, including gaming on consoles and computers.

    2. Sony Playstation 5

      Discuss Sony's Playstation 5 console here!

    3. Xbox Series S/X

      Discuss Microsoft's latest Xbox Series S and X consoles here!

    4. Atari VCS (Redirect)   (8,125 visits to this link)

      Discussion forum for the new Atari VCS console.

    5. Nintendo Switch

      Discussion about Nintendo's latest game console and games.

    6. Microsoft Xbox One

      Discussion forum for the Xbox One.

    7. Sony PlayStation 4

      Talk about the Sony Playstation 4 here.

    8. Microsoft Xbox 360

      Discussion about the Microsoft Xbox 360 (not including the original Xbox).

    9. Sony Playstation 3

      Please discuss the Sony Playstation 3 and games here.

    10. Nintendo Wii / Wii U

      Discussion forum for the Nintendo Wii and Wii U consoles and games.

  5. Gaming General

    1. Gaming General Discussion

      Gaming discussion not covered by other specific gaming forums.

    2. Arcade and Pinball

      Many of us grew up pumping quarters into arcade games, and here's where you can discuss all your favorites. From Pong to Pinball to the latest arcade games, if it has a coin slot, then you're at the right place!

    3. Emulation

      Emulators allow you to experience classic games on modern PCs (and other devices!) Discuss the latest emulator developments and ask questions about emulation here!

    4. Hardware

      This forum is for discussion of hardware at a more technical level than you'll find in the other forums. If you have a hardware question you'd like to ask or have some interesting knowledge you'd like to share with others, post it here!

    5. Prototypes

      Ever wondered about all those games that were announced but never released? Or games that have been discovered over the years that no one even knew existed? Or have you discovered a new prototype that no one's seen yet? Here's the place to talk about prototype games, led by Tempest of AtariProtos.com.

    6. Gaming Publications and Websites

      This forum is for discussion of gaming related magazines, books, websites, and other publications.

    7. International

      Internacional - Internazionale - Internationaal - Internasjonal - This forum is for discussion of classic and modern gaming in languages other than English.

  6. Marketplace

    1. Buy, Sell, and Trade

      Please use this forum as a tool to buy, sell, and trade games and hardware.

    2. Auction Central

      Use this forum to discuss auctions on eBay. Have something up for auction you'd like to share? Post it here! You can also highlight amusing, off-the-wall, or interesting auctions that others may want to hear about!

    3. Wanted

      Use this forum to post a list of the gaming hardware and software you're looking for!

    4. Free Games and More

      Spreading the Love with Free Games and other items.

    5. User Feedback Forum

      Please use this forum to leave feedback about other users on AtariAge that you've had good and/or bad experiences with. Please read the sticky at the top of this forum before posting!

  7. Community

    1. Events

      Use this forum to discuss gaming events of all types, including expos revolving around classic gaming, events catering to modern systems, arcade expos, and local gatherings of collectors getting together or a day of gaming.

    2. Show Us Your Collection!

      If you're a repeat visitor to AtariAge, it's likely you also collect classic games and systems. Here's your chance to show off to the rest of the community your collection!

    3. Member Blogs

      As members update their Blogs, messages will be posted in this forum so you can more easily keep tabs on who's writing what!

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    6. Contests

      These forums are for discussing and participating in contests started by AtariAge, contests run by forum members, and of course, the weekly High Score Contests!

    7. User Groups

      This forum and its subforums are for classic gaming and computing user groups. Find people in your area who share your love of this hobby!

    8. AtariAge News Discussion

      Discuss news posted on the front page of AtariAge!

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    9. User Submitted News

      Please submit classic gaming news here!

  8. Game Programming

    1. Homebrew Discussion

      Here you can talk about homebrew games that don't have their own forums allocated (which will be most of them). Have an idea for a game that you'd like to see someone program? Are you programming a game and want some feedback? Discuss it here!

    2. Programming

      The programming forums are technical discussions of programming various classic gaming consoles. The more popular consoles have their own dedicated programing forums, so please only use this forum for topics that fall outside of those forums.

    3. Hacks

      A hack is an existing game that has somehow been modifed in terms of graphics, colors, sounds, and/or gameplay. If you've modified a game and would like to share it with others, or have an idea for a modification you'd like to see done to an existing game, you can discuss it here.

  9. Site

    1. Announcements

      Important site or forum-related announcements will be posted here. If you see a new announcement, please stop by to read it!

    2. Forum Questions and Answers

      Have a question about how to use the forum?  Ask here and others can answer (including admins and mods!)  

    3. AtariAge Store Discussion

      We'll post announcements about the AtariAge Store here, and you can also post your questions and comments about the store in this forum as well.

    4. Site and Forum Feedback

      Do you have suggestions for how AtariAge can be improved? Please post them here, as well as criticisms, and kudos about the web site!

    5. Rarity Guide

      The AtariAge Rarity Guide is a living, breathing document! If you have feedback regarding rarity guide values and the database in general, please discuss it here!

    6. Archived Forums

      Resting place for forums that have have run their course and are archived here for reference.

  • Recent Status Updates

    • Charlie Cat

      Catch the latest info on the upcoming Neo-Geo titles currently in the works. 
      1. This update has no replies.
    • SlidellMan

      David Hilowitz' new Domra:
      1. This update has no replies.
    • retrorussell

      King Of The Monsters.. is just one of those games I'm not sure I'll ever quite get the hang of.  The controls don't feel right, the grappling moves don't happen when I want them to, the computer always seems to come back when they get their ass whooped, etc.
      1. John Stamos Mullet

        Yeah - Lots of those NEOGEO games look great, but the controls are a mess.
      2. jhd

        I am not much of a fan of fighting games, but I love this one. I actually bought the Neo Geo collection for the PS 2 because this game was included. My favourite character is Beetle Mania.
        I do agree, however, that it is extremely difficult to pin the computer opponent. The character upgrades never seem to make much of a difference. 
      3. retrorussell

        Yeah, the controls just suck out loud.  Also, if you're laying the smackdown early on, the computer shouldn't start winning all the grappling matches just to even the playing field.
      4. Charlie Cat

        @retrorussell Oooh! King of the Monsters. Now your talking Russ. A personal top favorite for me and my brother. Spent many quarters playing it this gem of a title in a local Dairy Queen growing up in Paramus, NJ. Amazing times it was for us for sure. 
    • Charlie Cat

      Building a snowman Garfield? 

      1. Hwlngmad

        I remember this one quite well too.  Has a bit of a Calvin and Hobbes vibe to the end of it if one has ever scene the strips involving snowpeople there.
      2. Serguei2

        A perfect strip for a Friday 13th.
      3. Kiwi

        I see Garfield putting a snowman peeking over the horizon like a sunrise to annoy Jon going to work.
    • GoldLeader

      I just glitched my Asteroids machine in a weird way.  I was flying full speed up the screen like a madman shooting every direction.  There was 1 small asteroid onscreen and the big UFO appeared.  I accidentally shot the last asteroid and rammed into the UFO.  The asteroid died,  the UFO blew up, the screen reset with all new big asteroids,  Then my ship appeared and blew up in a different spot than where I had been.
      1. Show previous replies  2 more
      2. ClassicGMR

        "Revenge is a dish best served cold. It is very cold... in space."
      3. bent_pin

        where no one can hear you scream
      4. GoldLeader

        I have a guess...If my ship had kept traveling (up and a little bit right) where it blew up would be where it reappeared once the screen reset.  Normally the machine would have just blown up the asteroid (which was hit by a shot traveling diagonally, up and a little left) then the UFO and me at the same time...But it didn't blow me up until after the UFO from some reason...
      5. Zoyous

        My brother and I used to play 2600 Asteroids in that manner, referring to it as playing "the bro way": Fly full speed straight up the screen and fire like crazy. 😆 Nowadays "bro" has an ironic/stupid connotation but it was an unironically cool term back in the day.
      6. frankodragon

        Makes you wonder if there's a shark graphic hidden all these years since the music sounds like the Jaws theme.
      7. View All Replies
  • Recent Posts

    • But you don't banked the ROM side with the GROM base change? Would that be possible at some future point as well?
    • And if you guys don't like all my replies don't give me so much to reply to!!! 😜
    • Yeah. Strange I will need to check. I think it's because my ti99 stuff is all on NAS to is shared by all my networked devices so acts differently then on actual Windows drive.
    • Never know.   It's more of a configuration annoyance to enable it than a difficult change to the emulation. I already have to map all the memories anyway, I'd just need another switch to know whether or not to bank the console GROMs.  
    • Because you aren't loading a cartridge anymore, you are overriding the console GROMs.  
    • Classic99 is not case-sensitive, do you have your PC switched to a case-sensitive file system?  
    • Correct.   The load address is the address into the space being loaded into.   For GROMs, this is the GROM memory space. Cartridge memory space for GROM starts at >6000, so that's the norm. For ROMs, this is the CPU memory space. Cartridge memory space for ROM also starts at >6000, so that's the norm.   When you auto-load a cartridge with User->Open or drag and drop, it's assumed to be loading into the cartridge space. But with an INI you /can/ load anywhere in those spaces.   The expanded memory types live in their own space. So bank switched cart memories, UberGROM memories, and some others start at >0000. The CPU accesses them at >6000, usually, but the memory is not loading into CPU memory space.  
    • Rich... your GROM file is 63.9k... I assume you attempted to concatenate SOB with RXB's GROM. You can do that, but you need the appropriate INI entry as listed. The data seems to line up (at least there's an AA at >6000), so...   [usercart1] name=SOB with RXB rom0=G|0000|FFFF|D:\classic99\MODS\SOB CLASSIC99\SOBRXBG.bin rom1=8|0000|6000|D:\classic99\MODS\SOB CLASSIC99\SOBRXBC.bin   This works here.   But it's not necessary. A module entry can contain up to (I think) 99 entries. You can load as large or small a component as you need, even overlay ROMs you previously loaded with other data. For instance, this loads RXB separately:   [usercart2] name=SOB with separate RXB rom0=G|0000|6000|D:\classic99\MODS\SOB CLASSIC99\classic99\SOBG.bin rom1=8|0000|6000|D:\classic99\Contributors\Rich_Gilbertson\RXB 2024\Classic99\RXB2024_8.bin rom2=G|6000|A000|D:\classic99\Contributors\Rich_Gilbertson\RXB 2024\Classic99\RXB2024_G.bin   Better still, since RXB is already in Classic99, you can just reference the built-in one if you want. This one is a little shaky cause I don't provide a mechanism to guarantee that the numbers won't change, but you specify the "O" type for 'other'. The load address is the group (Apps is 0) and the length is the index (RXB is currently 10, or >000A). The name is essentially a comment field in this case:   [usercart3] name=SOB with built-in RXB rom0=G|0000|6000|D:\classic99\MODS\SOB CLASSIC99\classic99\SOBG.bin rom1=O|0000|000A|RXB   These all work here.  
    • there was some tension and bickering at times from a review of the forums here. I see some mentions of getting rid of things and such... this makes it difficult to know what really is the case.
    • Same here. But I've never been one to simply use a retro computer as is, and always have to tinker with it. Of course tinkering brings knowledge.
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