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Mac Studio

Picked up a Mac Studio today.  It's a stock M2 Ultra version. I used the Migration Assistant and transferred everything over from my nearly 9 year old Mac Pro.      I ordered a couple USB-C to mini DisplayPort adapters to use my existing cables to connect the Studio to my 4K monitors.   AtariAge is noticeably more responsive on the Studio, I was not expecting that.   Like I did with classic Doctor Who, I've been doing a rewatch of Star Trek in air date or

Level 35

Here is level 35 of Ugly Uppity Umpire for Game Boy. The ghost chases you and the underwear moves from left to right at the bottom. I added in the underwear as I thought the level was too easy, especially without it. As you can see, I darkened the wood. I did this so it's easier to see the ghosts. So I will put level 36 in banks 2 and 3 and then start with the bank 4 unifying thing. This was because my code in bank 0 to get data info had it so the temporary level was temp=level/12. 36

Wow! A response!

So for the third time I tried to submit Frank the Fruit Fly to Incube8 Games. Well apparently the third time is the charm because shortly after my third attempt, I got an e-mail from them saying the form went through. I could have sworn I submitted my idea twice before. I clicked that submit button but nothing happened. So now what I need to do now is wait for a response. I don't have my hopes up. In fact, I'd be pleasantly surprised if they decided to publish it, but I doubt they will. Which is

Bread and butter

I've decided to continue making my Game Boy game I've been working on for about 9 months now. I guess I work on stuff really slowly because today I completed level 34. That may seem impressive, but not really since it's a Chip's-Challenge-type game. Since this isn't really a particularly hard game to make (all the "hard" stuff has been completed for the most part), I've decided to make one level per day. I will need to introduce more banks to the game as the game continues to get work

I'm sick of making scanlines steady

I'm going to stop making games for the Atari 2600. Reason: Jitteriness. I try and try to make the scanline steady but eventually it drops to 261 or goes up to 263, I played the stupid Fly game for 15 minutes, thought it was going good, until the scanline went up to 263. Since I'm sick of trying various things to try to make the scanline steady, I've decided to stop programming in assembly Atari 2600 altogether. You'd think a game about fruit flies in 2k would be easy, but nooooo. God for

Fruit Fly Fun Finished

After adding a few things to my 2600 game, I'm calling it finished. The only thing to do now is see if anyone runs into a bug and then try to fix it if one does. I took a few minutes to hook up the Atari 2600 and try it and it works just fine.   My poor Atari 2600. When I flip the black and white switch to color, the system restarts and I get back to the Harmony menu screen. I'm using a 4 switch model. I am so sick of Xfinity ads. All of them. They advertise waaaaay too much. So m

I don't feel so good.

Last night, my eye hurt. I went to sleep at about midnight or so and woke up at around 10 a.m. So I've been awake all day. I plan to go to sleep at around mindight again (earlier if I can't stand it any more) My eye doesn't hurt any more, but I still feel kind of sick. What doesn't help is a giant rash on your butt that you can feel hurting whenever you sit. I made 11 out of the 12 pages of Stupidman issue 2. I just need to think of something to put on page 12. So I remembered the (really stupid

Cruizin' Budsies - The Bubsy Plush sightings (and getting a plush made) - July 2019

The Bubsy Plush Sightings (Started July 5, 2019, updated July 15, 2023)   Currently we know through the interwebs there are a grand total of ten known Bubsy plushes from back in Bubsy 1 and Bubsy 2 development days that still exist.  We're sure there are more.   JennyN (mentioned later in this article) and her father, who worked for Accolade during the Bubsy 2 development, mentioned there was once a drawer full of Bubsy plushies at Accolade.  These plushes were handed out to devel

Insomnia.

I can't sleep. So I decided to look through my computer for stuff to do when I came across a comic book I drew 3 years ago of Stupidman. It was only legible because I replaced my horrible handwriting with text. I decided to put what I had on the internet to share with you all. In Issue 1 we had this stupid thing called Covid. So I drew a comic about an evil persistant little guy inspired by Mr. Mxyzptlk called Mr. Divoc.   So now I am going to attempt to sleep. But before I go to sleep

Retro weather channel

It's 1 a.m. What are they showing on the Weather Channel at 1 a.m.? A show called "Retro 8's Live", which is a show that's like the old "Local on the 8's" show but it's the old '90s style and they input the actual weather in it and it lasts one hour. The ads are jarring when I come back from the '90s style stuff. So, what's on at 2 a.m.? Something called "The Weather Channel." I don't know what it is. I looked recently on 2 a.m. and it was a really cool looking weather report for one hour. Now i

Atari Jaguar Font Templates

I thought I would do everyone developing Jaguar Homebrews a favor. Just open these up in Paint.net, Photoshop, Aseprite, Paint Shop Pro, Krita, EDGE, Graphics Gale, etc.; add a couple of layers and create some fonts. f_16x16 Template.pdn f_8x16 Template.pdn f_8x8 Template.pdn

Poems en español

A long time ago, I took Spanish in seventh grade. I didn't do too well in it though. But I noticed that the words "llueve" (rain) and "nueve" (nine) rhymed. I kept that in my memory bank for a long time. It was last night when I couldn't sleep that I thought I'd try to make a poem out of it. Since I forgot the rest of the Spanish I learned, I got my English/Spanish dictionary out and began work. This is the result. I highly doubt the Spanish syntax is correct, but oh well.   llueve en

One bite.

So I kept having to give up on the fly eating just one bit of the banana and then flying away. I woke up after 12 hours of sleep and had an idea. What if I were to just make the flying away code run only after the fly had eaten a bite? Before, I was making it part of the main code, which I think was making the scanline uneven and running too much code. So I decided to attempt to make it so it only runs when the code is running the eating part. I think it works now. Sort of a "duh" moment now whe

Atari 7800 - Self activating fire buttons?!

I received an A1 series 7800 main board in the mail recently where the owner stated it was working properly but was missing a pause button for some reason. Well, when I receive a 7800 system for services, one of the things I do is to pull up a test utility without any controllers plugged in. The reason for this is to ensure that the system controller ports are working properly. But you ask... "How does not having any controllers plugged in, help to know if the ports are working properly?" E

Productive (NON-lazy) Sunday.

So finally someone struck up a conversation with me about my 2600 game Fruit Fly Fun. @vitoco suggested I make the banana disappear like the fly was eating it. That didn't take very long, about half an hour or so. But it screwed up the scanline count. I worked and worked, and went to sleep unsuccessful.   Six hours later (I only got six hours of sleep last night!) I woke up and it was very hot. So hot that I couldn't go back to sleep. So I decided to get up at about 6 or so. I then pro

My Furnace Tracker instruments

I might as well share these, and I plan on posting my TG-16/PCE instruments for those interested. atari_lynx_closedhihat.fui atari_lynx_delayedpluck.fui atari_lynx_industrialbass.fui atari_lynx_industrialkick.fui atari_lynx_noisesnare.fui atari_lynx_squarestring.fui Neo_geo_fm_edgystring.fui Neo_geo_fm_electricpiano.fui Neo_geo_fm_gong.fui Neo_geo_fm_pipeorgan.fui Neo_geo_fm_trombone.fui

What I want to do

So today I worked on Ugly Uppity Umpire for the Game Boy. I came to realize that this was going to be a much better game than my Commodore 64 game. So I decided I'm going to shelve the C64 game for now and work on Ugly Uppity Umpire until I finish it. I worked on adding level 32. Most of it was trying to make it a beatable level with an idea I had. The underwear at the top and bottom are fast and the one on the right side is slow. So I kept on trying various things until I was happy wi

Sound effects

As it turns out, the sample code in the Goat Tracker's examples .s files don't work. They're broken. So I had to think up of a work around. I got sound effects in the game, but I had to get rid of the level 1 music in order to do so. And to shut up the music player, I put in a totally silent file since it just has to repeat all the songs over and over again. I didn't want to have to do that, but I had no other choice if I wanted sound effects.   I don't want to work on this any more to

Ending the level

So today I worked on the level ending. When you shoot a certain number of lettuce heads (that number will rise with each level), the burger will dip down off the screen and then it will start a new level. But since there's only one level, it just goes back to the title screen.   Which changed for some reason. The title of the game was up at the top instead of down at the center, and when the level ended and went back to the title screen, the score quit showing. I eventually got these t

Burgers on the fourth of July

Instead of grilling burgers, I'm programming them. As it turns out, wait: lda $D012 ; load 255 into A wait2: cmp #$FF ; look if current rasterline equals 255 bne wait2 ; if no, goto wait2 rts ; if yes, return from subroutine does not work. The burger just stands still.   I added a game over screen. Nothing fancy, just the words "GAME OVER" in blood red against a black background. I finally figured out how to put a space on the screen as just one cha

Burgers again

So I got back to working on my Hamburger game for the Commodore 64. I figured "I have nothing else better to do, so why not work on it some more?" So that's what I did. I got to the point where everything is almost okay. The fry went in front of the lettuce only once instead of shooting it out of the screen.   I hope I got rid of a nasty bug I introduced in the game somehow where simply pressing fire kills the lettuce without the burger firing a shot. I put in a bit of code that I thin

I'm a Game Boy boy

So I decided to give up on the Commodore 64 doodling and instead go back to something I can understand, if only at least partially. I made level 31 of Ugly Uppity Umpire. It looks easy, but it took a while for me to complete. So I know it can be done because I did it. Happy fourth. I haven't heard any fireworks yet. Must be because I sleep then. I don't expect to be woken up, my fan is pretty loud. I think I may have sleep paralysis. When I wake up, I can't move my head and get up

Some more Commodore 64 doodling.

Since I was bored, I decided to doodle some more on the Commodore 64. I added a second cloud into the level and attempted to fix some more stuff. I also added a life counter. I also redrew the burger to make it look better and bigger. I changed the broccoli to a head of lettuce. Level 2 will be in the water...if I decide to work on it that far.
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