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My thoughts on everything.

Entries in this blog

Frank's first boss

I went to sleep for a long time. I woke up at around midnight. I began working on my idea for the first boss Frank faces at the end of the game. I had quite the time with programming it in. I had to change background screens mid-action, so as a result, I had to turn off the screen to load a screen in and then turn it on. The result, while you can notice the screen does turn off for a few frames, it isn't too bad, so I think I have to keep it in (Any other GB programmers who can shed light on how

Frank's boss

My stomach got worse. I've had diarrhea all night and my head still hurts. I woke up at about 8 p.m., so I'm wanting to go to bed soon. Before I fall asleep, I decided to start working on Frank the Fruit Fly. I've decided to start work on the boss today. The boss sequence will take up a few screens, so I got started on it even though I don't know how the rest of it will go. The bosses are giant bears. The first bear is throwing rocks at you. Then in the next screen, I'll make him sleeping and th

Egg drops

More Frank work. Today I found and fixed a problem with saving on levels 3, 4, 5, and 6. I discovered it after it wouldn't save the game after I beat the screen I made yesterday. I fixed it by making sure I call the save_game void was AFTER the get_level void.   I also made a screen involving a bird dropping an egg. Frank moves a little more slowly here, I did that to make it harder. I doubt birds are able to make eggs on demand just like this one does, but oh well. And snowmen and squ

2/5th of the way done

I just made question #401 of my Quiz Wiz cartridge. After making over 400 questions, I had better be careful not to repeat any. I thought up of a couple that I had previously done before, so I didn't include them. I think I may need some help though, otherwise I doubt I'll ever get done. How did Tiger Electronics think up of 1,001 questions of a certain THEME? By the way, I started this about 2 years ago. But most of that time was not spent on making questions. I stopped for about a year or so.

atari2600land

atari2600land in Quiz Wiz

Behind the SceNES - Super Mario Bros. 2

It had not been a while since I fired up my NES controller - to - USB drive. So I put it in and played some Super Mario Bros. 2. I don't remember me sucking so badly at this game. It was either the controller's fault or the emulator's fault, but I was not good. Luckily I could enter Game Genie codes in Mesen. So that's what I did. All the stuff I remember still worked, and I discovered a couple of new things as well. For example, the mushroom block stuck in the wall trick. If you pause the

atari2600land

atari2600land in NES stuff

Bored.

I drew a couple of comics called "School Is Stupid". I decided to not put them on my comic website because I decided to do something else. So I'll put this here. It's horrible being old, I just turned 40, so I'm not exactly young any more. But it seems like a few days ago I was 20. Oh well. I don't know. I was bored. When I get realllly bored, I draw stuff and perhaps share it on the internet in case a.) anyone cares, and b.) even though I stink at drawing. One of the reasons I decided

atari2600land

atari2600land in personal stuff

Ow.

So I was working on Frank the Fruit Fly when I thought of something: the game should make some sort of sound to alert the player you lost health. So I did it: I went through the massive codes and put a sound in every time Frank could lose health. It took all night. I went to sleep at about 7 a.m. and woke up to a painful leg at about 6 p.m. That happens. I lay too long and my right leg under the knee starts hurting. So I got up.   One of the things I couldn't figure out is how I broke

He came in through the living room wall

sung to the tune of the Beatles' "She Came In through the Bathroom Window"   He came in through the living room wall destroying it brick by brick and he made such a big fat mess that I felt I was gonna be sick   Didn't anybody tell him not to break through a wall? Sundays on the phone to me But I didn't want him to call   He stood there, a big ol' pitcher But not one that worked with baseball And his pitch was selling Kool-Aid

atari2600land

atari2600land in personal stuff

sane times

I attempted to speed up the compiling time on Frank the Fruit Fly. I think I did it. I had to fix a few minor things. I think I just fixed a bug that had Frank pause at the title screen. I composed a little song for level 6 and put it into the game. I made some improvements to the trees. I won't be celebrating Thanksgiving this year. It seems like it's become more of a minor holiday for me. Tomorrow I'll be here near my computer and sleeping.   Speaking of sleeping, while I w

beginning level 6 of Frank the Fruit Fly

I am having quite the problem with ending level 5 and beginning level 6. The code compiles okay just fine. It's just the LENGTH OF TIME it takes. Bank 0, which usually wasn't such a long time, now takes two more minutes after adding just a few more lines of code. I don't know how that happened, but I don't want to wait that much. I'm not a patient man, especially when I have to wait 3 minutes for a program to compile when it shouldn't have to. After about an hour of changing stuff, about 90% of

A Quiz Wiz cartridge I've never seen before.

I've been looking for Quiz Wiz cartridges on eBay again. And I bought one I have never seen before: #48 - The Magic School Bus: Things That Fly. I have never seen this cartridge before. I have the one about Nintendo (which is weird because Quiz Wiz was made by Tiger, which had a short-lived rivalry with them later with the game.com vs. Game Boy)   This in turn has sparked my interest in returning to work making questions for my "homebrew" cartridge. So I will work on that again tomorro

atari2600land

atari2600land in Quiz Wiz

I can't trigger it

I went back to working on Frank the Fruit Fly. I tried and tried but I just could not make the game crash like it did before, which is odd because I only made a few changes to the November 6 version (v.91), making a v.92. I remember it coming only when I enter my saved game for the first time. So after I tested it, I had to quit the emulator and start it back up again. I must have tested it at least ten times and I just could not make it crash. So I am going to start working on this again, and i

Working on Stupidman: Act V

I decided to spruce up the title screen. In doing so, I may have figured out how text displays on the screen, at least in CC65. I had a hard time making it display the word "in" (the blue circle before the subtitle). I also was able to put in the copyright symbol. I designed the font for the text myself, but I don't think I did a very good job, so I may change it. And, also I worked on Act V. Mr. Germ, having sensed Stupidman on his trail, has unleashed the giant peas to

atari2600land

atari2600land in NES stuff

Beginning Act V

I began work on Act five of Stupidman. A neat thing I did was make the clouds move left slower than the tree, so it looks like a faux parallax scrolling thing. I made a new song for this act. All I have left to do in the song composing department is one for Act VI and one for the ending. That's not to say I don't have a lot of work ahead of me, I do. I think Act VI will be a challenge because Stupidman has to shoot while dodging Mr. Germ shooting at you, and it'll be a fight to program

atari2600land

atari2600land in NES stuff

Yes new music.

I put in the new song after wasting a day trying to use the wrong program to convert the music to the correct format. I was using FamiTracker when I should have been using FamiStudio to convert the songs. I forgot that I needed to do that. So now what I need to do to put in more new songs is remember to use FamiStudio to convert the data to the correct song. But I can't get how to use it to compose, so I need to use FamiTracker. So I thought I also needed to use FamiTracker to convert it. Makes

atari2600land

atari2600land in NES stuff

No new music.

So I wasted a whole day trying to put in a new composition. I tried and tried but it just wouldn't cooperate with me. So I'll have to give up on that since nobody seems to want to help me on Discord. One thing I did do was make the score more visible. Another thing I did last night was make an intro for the act. But I guess I won't be able to add any more music since the compiler is being a jerk and hating me for no apparent reason.   I have an idea for the final bo

atari2600land

atari2600land in NES stuff

Stupidman act IV

So I think I completed for the day what I set out to accomplish today: Make a grocery store where Stupidman can walk around in. It's a lot like the museum. One thing I need to do tomorrow is set up the intro to the act where Stupidman arrives at the grocery store. Another thing I need to do sometime is make a new song for the supermarket. But my head hurts so I'm going to quit working for today. I designed the supermarket by drawing it in Photoshop. The gray room is the goal (where the

atari2600land

atari2600land in NES stuff

Behind the SceNES - Pac-Man

I saw Pac-Man at the game store last week. Not knowing whether I had either Pac-Man or Ms. Pac-Man, I bought it. As it turned out, I already had Pac-Man. So now I have two. (Pac-Men?) Both are the Namco version, not the Tengen one (although I do have a Tengen version as well.) If I ever get around to it and if anyone wants my extra, I want to eventually sell it. So the Pac-Man cartridge had been sitting in the kitchen counter for a few days. I thought "I'd better hook up the NES and play the thi

atari2600land

atari2600land in NES stuff

I finished the potato chip game

...unless someone finds a bug in it. I'll hook up my Atari 2600 and play it on that tomorrow to test for screen jumpiness. But for now I achieved what I wanted to do with this game: Make a 6-level game where potato chips shoot at onion rings. Although the potato chip was supposed to be a hamburger but I couldn't put in a hamburger because of the missile changing colors to correspond with the color it's currently sharing with the burger. Although the 2600 Mario Bros. programmer didn't really care

atari2600land

atari2600land in Atari 2600

1 day, 2 levels

So I think level 9 is the hardest level I have made for Ugly Uppity Umpire so far. It's on the right. On level 8 (on the left), the ghost follows you around.    I think I have finalized the game setup as well. The title screen music is in bank 0, but I have decided to put all the music into bank 3. Banks 1 & 2 will be filled with the first part of the level data for the game, banks 4 & 5 for the second part of the level data, and banks 6 & 7 the end part. I think having all

Return of the Ugly Uppity Umpire.

So I have made a decision. I'm going to stop work on Frank the Fruit Fly and devote all my Game Boy time to Ugly Uppity Umpire. It was not an easy decision. Perhaps I will go back to FTFF some day, but for now, I need to quit on it because it has quite a few bugs. But do you know what doesn't have any bugs? The Ugly Uppity Umpire.   I've been working on it for a few hours. One of the thing I did was add saving. It automatically saves after you beat a level. Then I put in a "new game" o

Bugs in my game.

The bug came back in my Frank the Fruit Fly game. It doesn't happen very often. And it only seems to happen when it goes from level 5 back to the title screen. I was planning on making a game over screen before it goes back to the title screen if the health reaches 0. I don't know why it keeps happening. I put in some code I had from Ugly Uppity Umpire but it didn't seem to help. I don't know why this is happening. It goes seamlessly from bank to bank as long as it doesn't go back to the title s

%

I didn't mean to sleep all day yesterday. I broke my sleeping record by sleeping for 21 hours straight. I didn't mean to. I was awake for most of my birthday, so I got to sleep at about 9:30PM. Then I woke up at about 7PM. I went back to sleep at 7:30PM and slept for a few more hours, waking up at about midnight tonight.   After I woke up, I decided to work on Frank the Fruit Fly again. I made a fireplace. The fire will be on most of the time. When it's not, that's when you can go in t

It's about the half-way point.

So I've decided to not work on Frank the Fruit Fly today. Why? I don't want to get angry on my birthday. I mean, how horrible would it be to get angry on your birthday? Also, it's not just any birthday. I'm geezerly. My hair is turning gray. It's horrible.   Right now, I figure I'm 50% done with my life. It just seems like the last 10 years zoomed by.   "One day you find, ten years have got behind you No one told you when to run You missed the starting gun"  

atari2600land

atari2600land in personal stuff

Back to Frank.

Yesterday and today I spent a lot of time working on Frank the Fruit Fly. I'm back to working on this again. This first one was kind of easy since it was just avoiding the large flies (Frank, after all, is a smaller fruit fly.) Art imitates life. I got the idea for this screen after ants were crawling around my desk in my room. So I put in a messy table with ants crawling around on it. The first version of the couch wasn't very good, so I wanted to redraw it. I like this
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